Held at Vanier College in Montreal, Actimania 2015 was a game inspired by the mythical sport of Quidditch from Harry Potter. Two teams of 2 robots fighted for control of the targets by activating a series of switches to be capable of then scoring points. Once a team had control over a target, the indicator light of that team’s colour was posted on that target. There were 3 targets per side of the playing field with different heights. The shortest target was worth 10 points, the medium one was worth 20 points and the tallest was worth 40 points.
Also, control over the targets on one side of the field increased in multiples. The value doubled when a team controlled 2 targets and quintupled (5x) when a team controlled the entire side. If 6 targets belonged to a team, the game ended automatically.
Teams had to be versatile and act quickly since the game changed rapidly and there were many different tasks to complete. This resulted in an exciting tournament won by Collège Bois-de-Boulogne. The overall trophy, which accounts for all the aspects of the competition, was won by Vanier College on their own turf, while Collège Montmorency was second and Collège Bois-de-Boulogne was third. The best rookie award was won by John Abbott College.